In the case that a Kubb does not go completely past the King then the other team has their choice where to place the Kubbs between their own baseline and the King. The Kubbs must be placed within the boundaries of the Kubb field. They cannot be placed outside of the stakes. The Kubb must be placed at least a throwing sticks length from the King.
Something very important to consider before throwing the Kubbs onto the opponent’s side is that once you begin throwing the throwing sticks, you must knock down those Kubbs in the pitch (field) before throwing at your opponent’s Kubbs that are on their baseline. Also, if you do not knock down all of the Kubb’s in the field then the other team gets to throw from the Kubb that is closest to the King on their side of the pitch (field).
Once, all Kubbs have been thrown back and stood up the 2nd team can then begin throwing at their opponent’s Kubbs. They then get all six throwing sticks and now try to knock over their opponent’s Kubbs. Before throwing at the opponent’s baseline Kubbs the 2nd team must knock down all of the opponents field Kubbs. Once, all of the field Kubbs have been knocked down they can then throw at the baseline Kubbs. Once all of the Kubbs on the opponent’s side have been knocked down then you can throw at the King. The first to knock down the King wins the game. |